C# 8.0: Recursieve patronen
Deze blog is onderdeel van een serie over nieuwe features in C# 8.0. Onderwerp van deze blog zijn de recursive patterns. Hiermee wordt het mogelijk om binnen een is al te controleren op velden van je …
INDIVIRTUAL - TECHNISCH PARTNER IN DIGITALE DIENSTVERLENING
August 20, 2013
Development of Tridion websites has not always been an easy thing to do. In this blogpost I want to talk about a framework that shows you that it doesn’t necessary need to be this way. DD4T is a framework I’ve co-developed with some other Tridion veterans and used in my most recent projects. The framework makes it easier for Tridion developers to develop, deploy and maintain a project.
The challenge most developers encounter when starting Tridion development is the development workflow. We all know what a proper workflow can do for your productivity. Things get done quicker and more efficient. The focus of the DD4T project is to bring a more web developer centered approach to Tridion projects.
As a Tridion developer writing templates and presentation code can be a daunting task. You have to constantly save your work in Tridion, republish the page and check to see you get the expected change. And when you’re done working on the templates, everything needs to be republished. Debugging is hardly possible, making it more time consuming to fix it. If you’re working in a team, it can get even more difficult when you’re touching the same templates. DWT or XSLT code is saved directly in Tridion and not in a version control system, making it impossible to merge, branch or tag your code
As said earlier, with DD4T there is another approach to develop Tridion projects. You’re no longer required to do everything in a small source tab in Tridion. Yes, you can use your favorite IDE to develop the project locally and the project can be shared with a team through a version control system of choice.
So, how does it work? Traditionally, the templates you create in Tridion create HTML/JSP/ASPX files that are published to the deployer and deployed as files on your presentation server. Dynamic component presentations contain pieces of HTML that are published to the Content Broker, that can be reassembled on a JSP/ASPX page. Because Tridion projects are split into a template side of things and a presentation side of things, you have 2 APIs (and sometimes multiple languages) to worry about.
DD4T can make your implementation shorter and less costly in a couple of ways.
Dependency injection is a way to make software more pluggable and reusable. Most developers have seen the benefits of using this pattern and in DD4T it has been used extensively for 2 reasons:
DD4T is released under the Apache license. This license allows you to do anything with the code, as long as you do not change the original license on the code. You can download the code, modify it, share it with someone else and a lot more. Open sourcing the code allows everybody to read the code and provide fixes that can make the framework a better product.
There is one small thing to take in consideration when you’re going to use DD4T. DD4T is not supported by SDL. SDL will only support the default installation and APIs that come out of the box. Because it’s open source however, makes it possible for anyone with enough knowledge about the framework to download the source, fix it and create a patch in a much faster way. Also, there is a great community out there to answer your questions and provide you with necessary guidance.
If you need a partner to implement your Tridion project with DD4T, Indivirtual has both strong Tridion and Java/.NET skills to help you with your implementation.